Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging. The Xcode IDE combined with the Swift programming language make developing apps easier and more fun than ever before. Xcode 10.1 includes Swift 4.2.1 and SDKs for iOS 12.1, watchOS 5.1, tvOS 12.1, and macOS Mojave. Xcode 10 includes Swift 4.2 and SDKs for iOS 12, watchOS 5, tvOS 12, and macOS Mojave. Xcode 8.1 includes Swift 3, and SDKs for iOS 10.1, watchOS 3.1, tvOS 10, and macOS Sierra 10.12.1.
Xcode 8.1 adds support for Touch Bar on the new MacBook Pro:. Touch Bar displays context-specific buttons when in the Xcode editor, commit sheet, navigator, and Interface Builder. Debug button in the Control Strip lets you pause and inspect your app while Xcode is in the background. Interface Builder button updates the frames of selected objects and their children. Classes in Interface Builder make it easy to add Touch Bar features to your Mac apps. Touch Bar simulator works on any Mac so you can see how your app works with the Touch Bar.
Mobdro iOS – This is tutorial how to install Mobdro for iOS, iPhone, iPad, Apple and Mac Computer with OS X. We can run Mobdro app on Mac OS by using Android emulator software. We can run Mobdro app on Mac OS by using Android emulator software.
8.0 Sep 13, 2016. Xcode 8 includes Swift 3, and SDKs for iOS 10, watchOS 3, tvOS 10, and macOS Sierra. Xcode 7.3 includes Swift 2.2 and SDKs for iOS 9.3, watchOS 2.2, tvOS 9.2, and OS X 10.11 El Capitan. Xcode 7.2.1 includes Swift 2.1.1 and SDKs for iOS 9.2, watchOS 2.1, tvOS 9.1, and OS X 10.11.2 El Capitan.
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Fixed in Xcode 7.2.1:. Command line tool 'xcodebuild test' will no longer time out waiting for Simulator.app to launch. Resolved a debugger crash that could occur in code depending on a binary Swift library or framework. Updated the certificate used to develop Apple Wallet passes, Safari Push Notifications, and Safari Extensions. Additional bug fixes and stability improvements. 7.2 Dec 8, 2015. Xcode 7.1.1 improves stability and fixes critical issues in Interface Builder, debugging, and UI testing.
Xcode 7.1 includes Swift 2.1 and SDKs for iOS 9.1, watchOS 2, tvOS, and OS X 10.11 El Capitan. Now you can go beyond the simulator to test your app on an iPad, iPhone, Apple TV, or Apple Watch — for free.
Simply enter your Apple ID into the Accounts preference pane, then attach a device to your Mac using a Lightning cable. You can use the same Apple ID you already use for iCloud, iTunes, or the App Store, or create a new one. Join the Apple Developer Program when you’re ready to distribute or submit your apps to the App Store.
New in Xcode 7.1:. Support for tvOS including storyboards, unit and UI testing, and playgrounds.
New workflow to add a device for development and testing, select Window Devices then click the + button. Storyboard support for 3D Touch gestures. View debugger presents an improved view of Auto Layout contraints at runtime.
Enhanced XCPlayground API gives playground authors more power. Swift 2.1 improves interoperability with C code. Two-factor authentication support when adding an Apple ID account. 7.1 Oct 21, 2015. Xcode 7.1 includes Swift 2.1 and SDKs for iOS 9.1, watchOS 2, tvOS, and OS X 10.11 El Capitan. Now you can go beyond the simulator to test your app on an iPad, iPhone, Apple TV, or Apple Watch — for free. Simply enter your Apple ID into the Accounts preference pane, then attach a device to your Mac using a Lightning cable.
You can use the same Apple ID you already use for iCloud, iTunes, or the App Store, or create a new one. Join the Apple Developer Program when you’re ready to distribute or submit your apps to the App Store. New in Xcode 7.1:.
Support for tvOS including storyboards, unit and UI testing, playgrounds, and crash logs. New workflow to add a device for development and testing, select Window Devices then click the + button. Storyboard support for 3D Touch gestures.
View debugger presents an improved view of Auto Layout contraints at runtime. Enhanced XCPlayground API gives playground authors more power.
Swift 2.1 improves interoperability with C code. Two-factor authentication support when adding an Apple ID account. 7.0.1 Sep 28, 2015. Xcode 7.0.1 fixes bugs related to app thinning. Xcode 7 includes Swift 2 and SDKs for iOS 9, watchOS 2, and OS X 10.11 El Capitan. Now you can go beyond the simulator to test your app on an iPad, iPhone, or Apple Watch — for free. Simply enter your Apple ID into the Accounts preference pane, then attach a device to your Mac using a Lightning cable.
You can use the same Apple ID you already use for iCloud, iTunes, or the App Store, or create a new one. Join the Apple Developer Program when you’re ready to distribute or submit your apps to the App Store. Xcode 10.1 includes Swift 4.2.1 and SDKs for iOS 12.1, watchOS 5.1, tvOS 12.1, and macOS Mojave. Mattpow232, Shouldn’t be out of beta Xcode in itself doesn’t change much year to year so on that end, everything is fine. However, this version of Xcode has completely ruined user interaction. I don’t actually believe that Apple even tested Xcode out using their trackpads because everything regarding storyboards is completely broken.
When it comes to scripts, I have no issues. Everything just works. But when it comes to storyboards, I can resize an element or drag it to another spot without weird glitches such as the element flying off the screen and getting deleted. When I drop a textfield element and insert a default value, the text y position is so far down you can only see the top of the letter even though the font size is default and the alignment is perfectly centered horizontall and vertically.
Changing between storyboard tabs such as going to the attributes inspector causes the object you are focused on to deselect. How did that even happen? The worst part about this update is that Xcode 9 Beta 4 was a better build than this release and that was 6 weeks ago. I would say that I don’t recommend updating to this new version as it’s usability seems to be even less than beta to me, but unfortunately, Apple kind of puts you between a rock and a hard place. You basically have to update to this version to keep apps up to date and release those brand new apps to iOS 11 devices.
Mattpow232, Shouldn’t be out of beta Xcode in itself doesn’t change much year to year so on that end, everything is fine. However, this version of Xcode has completely ruined user interaction. I don’t actually believe that Apple even tested Xcode out using their trackpads because everything regarding storyboards is completely broken. When it comes to scripts, I have no issues. Everything just works. But when it comes to storyboards, I can resize an element or drag it to another spot without weird glitches such as the element flying off the screen and getting deleted. When I drop a textfield element and insert a default value, the text y position is so far down you can only see the top of the letter even though the font size is default and the alignment is perfectly centered horizontall and vertically.
Changing between storyboard tabs such as going to the attributes inspector causes the object you are focused on to deselect. How did that even happen? The worst part about this update is that Xcode 9 Beta 4 was a better build than this release and that was 6 weeks ago. I would say that I don’t recommend updating to this new version as it’s usability seems to be even less than beta to me, but unfortunately, Apple kind of puts you between a rock and a hard place. You basically have to update to this version to keep apps up to date and release those brand new apps to iOS 11 devices. IOS-Dallas, Great - Despite the haters I've been writing software and using IDEs for over 20 years and XCode is probably better, overall, than anything else available on any platform.
And that list includes every major IDE you've ever heard of. Yes it has some issues here and there. But none of those are show stoppers, and in my career I've never seen a commercial application of any kind that didn't have room for improvement. Out of 2,096 ratings for XCode (as of this one), to see an equal number of 1-star ratings (versus 5-star) and not much in between, tells me there are a lot of trolls out there who don't use this tool to earn their living (like I do), yet they think their comments matter for some reason. If you want an honest review, talk to someone who is a professional developer, and who uses this specific tool 8-hours a day to earn their living.
If their full time job title does not include the words iOS Developer, then I would pretty much discount whatever they say. I don't work for Apple, or even know anyone who does, but in my opinion, Apple should not let someone post a review this app unless at a minimum that person has a current paid Apple developer subscription.
At least then you'd know that the trolls had to pay $99/year in order to post their 1-star reviews, which in turn would eliminate the majority of them. IOS-Dallas, Great - Despite the haters I've been writing software and using IDEs for over 20 years and XCode is probably better, overall, than anything else available on any platform.
And that list includes every major IDE you've ever heard of. Yes it has some issues here and there. But none of those are show stoppers, and in my career I've never seen a commercial application of any kind that didn't have room for improvement. Out of 2,096 ratings for XCode (as of this one), to see an equal number of 1-star ratings (versus 5-star) and not much in between, tells me there are a lot of trolls out there who don't use this tool to earn their living (like I do), yet they think their comments matter for some reason. If you want an honest review, talk to someone who is a professional developer, and who uses this specific tool 8-hours a day to earn their living. If their full time job title does not include the words iOS Developer, then I would pretty much discount whatever they say. I don't work for Apple, or even know anyone who does, but in my opinion, Apple should not let someone post a review this app unless at a minimum that person has a current paid Apple developer subscription.
At least then you'd know that the trolls had to pay $99/year in order to post their 1-star reviews, which in turn would eliminate the majority of them. JoshN123456789, Nice application, but remove the app id limit. I downloaded Xcode (8.2.1 for old mac) recently, and it worked very well.
Nice user interface, easy to learn. However, after using it for a week or two, I start getting this error telling me I can’t create more than 10 App IDs in a week. I have created maybe ten test apps, but it has been over a week since I created all of them. I am not ready to start paying $100/month to get rid of this error.
This limit/error is very frustrating, and I would have given it five stars otherwise. I think this limit may cause unfinished/not ready apps to enter the app store, as newer developers may pay just to get rid of this error, and then are able to add there unfinished apps to the App Store. Or, they may create extra Apple IDs, and that is less than desirable.
Please, remove this limit! JoshN123456789, Nice application, but remove the app id limit. I downloaded Xcode (8.2.1 for old mac) recently, and it worked very well. Nice user interface, easy to learn. However, after using it for a week or two, I start getting this error telling me I can’t create more than 10 App IDs in a week. I have created maybe ten test apps, but it has been over a week since I created all of them. I am not ready to start paying $100/month to get rid of this error.
This limit/error is very frustrating, and I would have given it five stars otherwise. I think this limit may cause unfinished/not ready apps to enter the app store, as newer developers may pay just to get rid of this error, and then are able to add there unfinished apps to the App Store.
Or, they may create extra Apple IDs, and that is less than desirable. Please, remove this limit!
About Opera for Mac Opera started out as a research project in Norway's largest telecom company, Telenor, in 1994, and branched out into an independent development company named Opera Software ASA in 1995. Opera Software develops the Opera Web browser, a high-quality, multi-platform product for a wide range of platforms, operating systems and embedded Internet products. In addition to the web browser, the other main component in the Opera suite is the Opera Mail client, previously known as M2. Opera Mail supports regular POP and SMTP mail as well as IMAP. It also has an Address book.
Opera Mail also features a newsreader and a newsfeed reader for RSS and Atom, as well as an IRC client for online chat. The forthcoming Opera 9 will also feature widgets as well as further BitTorrent functionality.
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